This topic is meant for hints and tips with regards to coil/mmbow and temp/summ skills.
Tips:
temp:
- useful for taking out sensors beyond their range, this can be done at quite a distance
- always give your target plenty of lead when firing at a distance
- aim at main body when shooting closeby
Coil:
- becomes more powerful at long distance
- has ability to go through and hit secondary target at long distance, extreme useful when you are aiming at a larger group of beasts harassing your melee-ing friends
- zoom is handy but can distract you from seeing people sneak up on you
- high rate of fire but is most effective if fired accurately
- useful against behe's at long distance but once to slightly weaken them
- weapon of choice against summs but remember it takes 3 shots and without taking shamans into account
Summoner:
-useful for 1 shot 1 kill action at longer ranges
- projectile follows ballistic path so skill is required, allow for projectile dropping and give lead as projectile is slow
- extremely useful when fired at lego's from above (e.g. tower etc)
MMbow
-good for ranged zoomed sniping but very overrated
- doesnt allow you to move when sniping, easy to get hit
- limited ammo limits its use
- slight lead is good as projectile is fast and only drops a little
Barney's ranged tips
Re: barns whoring tips
Interesting :) I might make my own topic about some hints i have devised over the years.
Re: barns whoring tips
that would be excellent, we are lacking melee tips at the moment, and I am hoping Tirza will post her temp/coil tips here too!Oglab wrote:Interesting :) I might make my own topic about some hints i have devised over the years.
Re: ranged tips
Now i just have to figure out a good thread title, that you changed this one has made me insecure! I got some diverse general hints, maybe "Oglab's General Hints and Advice" or just "General Hints and Advice"?
go with "Oglab's General Hints and Advice"
go with "Oglab's General Hints and Advice"