Human benchmark (reaction time)

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Nanaa
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Human benchmark (reaction time)

Post by Nanaa » 27 May 2014 16:33

http://www.humanbenchmark.com/tests/rea ... /index.php

My first result was 213 ms on average. What's yours? You can do the test multiple times if you wish.

Image

Ps. wireless mouses most likely are at disadvantage.

Riddick
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Re: Human benchmark (reaction time)

Post by Riddick » 06 Jun 2014 12:25

Meh, 287 on the first try.

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valli
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Re: Human benchmark (reaction time)

Post by valli » 16 Jun 2014 21:53

259ms is my average

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jazzking
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Re: Human benchmark (reaction time)

Post by jazzking » 17 Jun 2014 05:50

Bobbe gets 160 on his gaming monitor, 180/90 on his reg monitor :?

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valli
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Re: Human benchmark (reaction time)

Post by valli » 17 Jun 2014 06:53

Bobbe is a nerd :)

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jazzking
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Re: Human benchmark (reaction time)

Post by jazzking » 17 Jun 2014 07:53

OK guys this is pretty huge: I read about aero causing a delay, so I disabled it. Low and behold, I'm getting ~206ms now down from 250ms. Now normally aero disables when you play a game, but I think Savage is one of these games where aero isn't disabled when you put it in full screen, everything keeps running in the background.

Anyway, this might be placebo but control of the predator and the mouse feels more responsive after some testing. Any display delay OR input delay aero would cause a significant disadavantage with blocking.

LazyFly
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Re: Human benchmark (reaction time)

Post by LazyFly » 17 Jun 2014 09:44

210 for me xD

Nezzy!
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Re: Human benchmark (reaction time)

Post by Nezzy! » 17 Jun 2014 11:30

Think I'll trip on LSD then try this test.

legacy
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Re: Human benchmark (reaction time)

Post by legacy » 27 Jul 2014 16:25

190 :-)

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MNI-Suoma
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Re: Human benchmark (reaction time)

Post by MNI-Suoma » 27 Sep 2014 19:17

Interestingly I constantly got about 20 ms better results (190 vs 210) when instead of concentrating hard I just let my eyes get out of focus and zone out completely. Sometimes I also do that on Savage duels, completely relax my eyes and look at the screen out-of-focus. Obviously it's not ideal but a great change of pace. :)

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